FCT
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VertexBuffer.h
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#pragma once
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#include "
./Context.h
"
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#include "
./VertexFactory.h
"
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namespace
FCT
{
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class
Context
;
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/*
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class VertexBuffer : public IPipelineResource {
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public:
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PipelineResourceType getType() const override;
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virtual ~VertexBuffer() = default;
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virtual void bind() = 0;
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virtual void unbind() = 0;
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virtual bool create(Context* context) = 0;
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virtual void updata() = 0;
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virtual VertexArray* getVertexArray() const = 0;
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virtual size_t getVertexCount() const = 0;
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virtual const VertexFactory* getFactory() const = 0;
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};*/
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}
// namespace FCT
Context.h
VertexFactory.h
FCT::Context
定义
Context.h:98
FCT
定义
Enums.h:8
src
Context
VertexBuffer.h
制作者
1.14.0