1#ifndef IMAGERENDERTARGET_H
2#define IMAGERENDERTARGET_H
ImageRenderTarget(Context *ctx)
RenderTargetType m_renderTargetType
Image * m_depthStencilBuffer
void renderTargetType(RenderTargetType type)
Image * targetImage() const
Image * getImage() const override
void setDepthStencilBuffer(Image *image)
RenderTargetType getType() const override
Image * depthStencilBuffer() const
void bindTarget(RHI::Image *image)