FCT
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FCT::Context 成员列表

成员的完整列表,这些成员属于 FCT::Context,包括所有继承而来的类成员

_currentFlush()FCT::Context
_nextFrame()FCT::Context
_waitCurrentFlush()FCT::Contextinline
_waitForNextFrame()FCT::Contextinline
addModule()FCT::Context
addRef()FCT::RefCountinline
advanceLogicFrame()FCT::Contextinline
advanceSubmitFrame()FCT::Contextinline
Context(Runtime *runtime)FCT::Contextprotected
count()FCT::RefCountinline
create(ContextCreateFlags flag=ContextCreateFlag::defaultConfig)FCT::Context
createCompiler()FCT::Context
createMesh(const ModelMesh *modelMesh, const VertexLayout &layout)FCT::Context
createPlatform()=0FCT::Contextprotectedpure virtual
createResource()FCT::Contextinline
createTraditionPipeline()=0FCT::Contextpure virtual
currentFrameIndex()FCT::Contextinline
currentLogicFrameIndex() constFCT::Contextinline
currentSubmitFrameIndex() constFCT::Contextinline
deleteThis()FCT::RefCountinlineprotectedvirtual
enqueue(Event &&event)FCT::IEventSystem< EventSystemConfig::TriggerOnly >inline
flush()FCT::Contextinline
getBindWindows()FCT::Contextinline
getCompiler()FCT::Contextinline
getDescriptorPool()FCT::Contextinline
getEventTypeId()FCT::IEventSystem< EventSystemConfig::TriggerOnly >inlineprivatestatic
getGenerator()FCT::Contextinline
getModule()FCT::Context
loadMesh(const std::string &filename, const std::string &meshName, const VertexLayout &layout)FCT::Context
loadTexture(const std::string &filename)FCT::Context
m_bindWindowsFCT::Contextprotected
m_cmdGraphFCT::Contextprotected
m_compilerFCT::Contextprotected
m_ctxRunningFCT::Contextprotected
m_currentFlushFCT::Contextprotected
m_descriptorPoolFCT::Contextprotected
m_eventQueueFCT::IEventSystem< EventSystemConfig::TriggerOnly >private
m_flowControlFCT::Contextprotected
m_frameIndexFCT::Contextprotected
m_generatorFCT::Contextprotected
m_handlersFCT::IEventSystem< EventSystemConfig::TriggerOnly >private
m_imageLoaderFCT::Contextprotected
m_logicFrameIndexFCT::Contextprotected
m_logicTaskFCT::Contextprotected
m_maxFrameInFlightFCT::Contextprotected
m_modelLoaderFCT::Contextprotected
m_nextFrameFCT::Contextprotected
m_nextSubscribeIdFCT::IEventSystem< EventSystemConfig::TriggerOnly >private
m_refCountFCT::RefCountprotected
m_renderGraphFCT::Contextprotected
m_resourceDeviceFCT::Contextprotected
m_resourceManagerFCT::Contextprotected
m_submitFrameIndexFCT::Contextprotected
m_submitThreadFCT::Contextprotected
m_submitThreadIdFCT::Contextprotected
m_tickerFCT::Contextprotected
maxFrameInFlight(uint32_t maxFrameInFlight)FCT::Contextinline
maxFrameInFlight() constFCT::Contextinline
onWindowBound(Window *wnd)FCT::Contextinline
operator bool() constFCT::RefCountinline
postLogicTask(const std::function< void()> &task)FCT::Contextinlineprotected
RefCount()FCT::RefCountinline
RefCount(size_t refCount)FCT::RefCountinline
release()FCT::RefCountinline
removeModule()FCT::Context
submitThread()FCT::Contextinline
submitTickers()FCT::Contextinline
subscribe(Func &&func)FCT::IEventSystem< EventSystemConfig::TriggerOnly >inline
syncTickers()FCT::Contextinline
trigger(const Event &event)FCT::IEventSystem< EventSystemConfig::TriggerOnly >inline
unsubscribe(SubscribeId subscribeId)FCT::IEventSystem< EventSystemConfig::TriggerOnly >inline
unsubscribeAll()FCT::IEventSystem< EventSystemConfig::TriggerOnly >inline
update()FCT::IEventSystem< EventSystemConfig::TriggerOnly >inline
updateAll()FCT::IEventSystem< EventSystemConfig::TriggerOnly >inline
~Context()FCT::Contextprotectedvirtual
~RefCount()FCT::RefCountinlinevirtual