addDiffuseTextureComponent(entt::entity entity, const std::string &modelUuid, const std::string &texturePath, bool isGlobal, const std::string &trunkName="") | MQEngine::SceneEntityViewer | private |
addScriptComponent(entt::entity entity, const std::string &functionName, bool isGlobal, const std::string &trunkName="") | MQEngine::SceneEntityViewer | private |
addStaticMeshComponent(entt::entity entity, const std::string &modelUuid, const std::string &meshName, bool isGlobal, const std::string &trunkName="") | MQEngine::SceneEntityViewer | private |
createEntity(Scene *scene, const std::string &name, const std::string &trunkName="", bool isGlobal=true) | MQEngine::SceneEntityViewer | private |
m_contextMenuTarget | MQEngine::SceneEntityViewer | private |
m_createInGlobal | MQEngine::SceneEntityViewer | private |
m_dataManager | MQEngine::SceneEntityViewer | private |
m_newEntityName | MQEngine::SceneEntityViewer | private |
m_showContextMenu | MQEngine::SceneEntityViewer | private |
m_showCreateEntityDialog | MQEngine::SceneEntityViewer | private |
m_targetTrunkName | MQEngine::SceneEntityViewer | private |
render() | MQEngine::SceneEntityViewer | |
renderCreateEntityDialog(Scene *scene) | MQEngine::SceneEntityViewer | private |
renderGloabaEntityList(Scene *scene) | MQEngine::SceneEntityViewer | |
renderSceneEntityList(Scene *scene) | MQEngine::SceneEntityViewer | |
renderTrunkEntityList(Scene *scene, std::string trunkName) | MQEngine::SceneEntityViewer | |
SceneEntityViewer() | MQEngine::SceneEntityViewer | |
selectEntity(entt::entity entity, const std::string &trunkName="", bool isGlobal=false) | MQEngine::SceneEntityViewer | |
showCreateEntityDialog(const std::string &targetTrunk="", bool isGlobal=true) | MQEngine::SceneEntityViewer | private |