#include <ResourceLayout.h>
◆ SamplerElement() [1/5]
FCT::SamplerElement::SamplerElement |
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inlineconstexprnoexcept |
◆ SamplerElement() [2/5]
FCT::SamplerElement::SamplerElement |
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const char * | name | ) |
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inlineconstexprnoexcept |
◆ SamplerElement() [3/5]
FCT::SamplerElement::SamplerElement |
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const char * | name, |
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ShaderStages | stages ) |
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inlineconstexprnoexcept |
◆ SamplerElement() [4/5]
FCT::SamplerElement::SamplerElement |
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const char * | name, |
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UpdateFrequency | updateFreq ) |
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inlineconstexprnoexcept |
◆ SamplerElement() [5/5]
FCT::SamplerElement::SamplerElement |
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const char * | name, |
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ShaderStages | stages, |
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UpdateFrequency | updateFreq ) |
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inlineconstexprnoexcept |
◆ getName()
const char * FCT::SamplerElement::getName |
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const |
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inlineconstexprnoexcept |
◆ getShaderStages()
ShaderStages FCT::SamplerElement::getShaderStages |
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const |
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inlineconstexprnoexcept |
◆ getUpdateFrequency()
◆ operator!=()
bool FCT::SamplerElement::operator!= |
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const SamplerElement & | other | ) |
const |
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inlinenoexcept |
◆ operator==()
bool FCT::SamplerElement::operator== |
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const SamplerElement & | other | ) |
const |
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inlinenoexcept |
◆ m_name
const char* FCT::SamplerElement::m_name |
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private |
◆ m_stages
ShaderStages FCT::SamplerElement::m_stages |
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private |
◆ m_updateFrequency
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