FCT
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成员的完整列表,这些成员属于 FCT::TextureElement,包括所有继承而来的类成员
getName() const noexcept | FCT::TextureElement | inline |
getShaderStages() const noexcept | FCT::TextureElement | inline |
getType() const noexcept | FCT::TextureElement | inline |
getUpdateFrequency() const noexcept | FCT::TextureElement | inline |
m_name | FCT::TextureElement | private |
m_stages | FCT::TextureElement | private |
m_type | FCT::TextureElement | private |
m_updateFrequency | FCT::TextureElement | private |
operator bool() const noexcept | FCT::TextureElement | inlineexplicit |
operator!=(const TextureElement &other) const noexcept | FCT::TextureElement | inline |
operator==(const TextureElement &other) const noexcept | FCT::TextureElement | inline |
TextureElement() noexcept | FCT::TextureElement | inline |
TextureElement(const TextureElement &other) noexcept | FCT::TextureElement | inline |
TextureElement(const char *name) noexcept | FCT::TextureElement | inline |
TextureElement(TextureType type) noexcept | FCT::TextureElement | inline |
TextureElement(TextureType type, const char *name) noexcept | FCT::TextureElement | inline |
TextureElement(TextureType type, const char *name, UpdateFrequency updateFreq) noexcept | FCT::TextureElement | inline |
TextureElement(TextureType type, const char *name, ShaderStages stages, UpdateFrequency updateFreq=UpdateFrequency::PerFrame) noexcept | FCT::TextureElement | inline |