9 "DirectionalLightUniform",
10 FCT::UniformVar{FCT::UniformType::Vec4,
"directionalLightDirection"},
11 FCT::UniformVar{FCT::UniformType::Vec3,
"directionalLightColor"},
12 FCT::UniformVar{FCT::UniformType::Float,
"directionalLightIntensity"},
13 FCT::UniformVar{FCT::UniformType::Bool,
"directionalLightEnable"}