#include <Assimp_ModelLoader.h>
◆ getEmbeddedTextureData()
bool FCT::Assimp_ModelLoader::getEmbeddedTextureData |
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const std::string & | modelPath, |
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int | textureIndex, |
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std::vector< unsigned char > & | outData ) const |
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overridevirtual |
◆ getModelSpecificDependencies()
std::set< std::string > FCT::ModelLoader::getModelSpecificDependencies |
( |
const std::string & | modelPath | ) |
const |
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protectedinherited |
◆ getPlatformSupportedExtensions()
std::set< std::string > FCT::Assimp_ModelLoader::getPlatformSupportedExtensions |
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const |
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overrideprotectedvirtual |
◆ getSupportedExtensions()
std::set< std::string > FCT::ModelLoader::getSupportedExtensions |
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const |
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inherited |
◆ loadModel()
std::unique_ptr< ModelData > FCT::Assimp_ModelLoader::loadModel |
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const std::string & | path | ) |
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overridevirtual |
◆ loadModelInfo()
◆ resolveModePaths()
std::set< std::string > FCT::ModelLoader::resolveModePaths |
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const std::string & | modelPath | ) |
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inherited |
◆ resolveTexturePaths()
std::set< std::string > FCT::Assimp_ModelLoader::resolveTexturePaths |
( |
const std::string & | modelPath | ) |
const |
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overridevirtual |
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