#include <DepthStencilState.h>
◆ ~DepthStencilState()
virtual FCT::DepthStencilState::~DepthStencilState |
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overridevirtualdefault |
◆ addRef()
void FCT::RefCount::addRef |
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inlineinherited |
◆ back() [1/2]
◆ back() [2/2]
◆ count()
size_t FCT::RefCount::count |
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inlineinherited |
◆ create()
virtual void FCT::DepthStencilState::create |
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pure virtual |
◆ deleteThis()
virtual void FCT::RefCount::deleteThis |
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inlineprotectedvirtualinherited |
◆ depthBoundsTestEnable() [1/2]
bool FCT::DepthStencilState::depthBoundsTestEnable |
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const |
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inline |
◆ depthBoundsTestEnable() [2/2]
void FCT::DepthStencilState::depthBoundsTestEnable |
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bool | enable | ) |
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inline |
◆ depthCompareOp() [1/2]
CompareOp FCT::DepthStencilState::depthCompareOp |
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const |
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inline |
◆ depthCompareOp() [2/2]
void FCT::DepthStencilState::depthCompareOp |
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CompareOp | op | ) |
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inline |
◆ depthTestEnable() [1/2]
bool FCT::DepthStencilState::depthTestEnable |
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const |
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inline |
◆ depthTestEnable() [2/2]
void FCT::DepthStencilState::depthTestEnable |
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bool | enable | ) |
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inline |
◆ depthWriteEnable() [1/2]
bool FCT::DepthStencilState::depthWriteEnable |
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const |
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inline |
◆ depthWriteEnable() [2/2]
void FCT::DepthStencilState::depthWriteEnable |
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bool | enable | ) |
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inline |
◆ front() [1/2]
◆ front() [2/2]
◆ getType()
◆ maxDepthBounds() [1/2]
float FCT::DepthStencilState::maxDepthBounds |
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const |
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inline |
◆ maxDepthBounds() [2/2]
void FCT::DepthStencilState::maxDepthBounds |
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float | value | ) |
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inline |
◆ minDepthBounds() [1/2]
float FCT::DepthStencilState::minDepthBounds |
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const |
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inline |
◆ minDepthBounds() [2/2]
void FCT::DepthStencilState::minDepthBounds |
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float | value | ) |
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inline |
◆ operator bool()
FCT::RefCount::operator bool |
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const |
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inlineinherited |
◆ release()
void FCT::RefCount::release |
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inlineinherited |
◆ stencilTestEnable() [1/2]
bool FCT::DepthStencilState::stencilTestEnable |
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const |
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inline |
◆ stencilTestEnable() [2/2]
void FCT::DepthStencilState::stencilTestEnable |
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bool | enable | ) |
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inline |
◆ m_back
◆ m_depthBoundsTestEnable
bool FCT::DepthStencilState::m_depthBoundsTestEnable = false |
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protected |
◆ m_depthCompareOp
◆ m_depthTestEnable
bool FCT::DepthStencilState::m_depthTestEnable = true |
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protected |
◆ m_depthWriteEnable
bool FCT::DepthStencilState::m_depthWriteEnable = true |
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protected |
◆ m_front
◆ m_maxDepthBounds
float FCT::DepthStencilState::m_maxDepthBounds = 1.0f |
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protected |
◆ m_minDepthBounds
float FCT::DepthStencilState::m_minDepthBounds = 0.0f |
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protected |
◆ m_refCount
std::atomic<size_t> FCT::RefCount::m_refCount |
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protectedinherited |
◆ m_stencilTestEnable
bool FCT::DepthStencilState::m_stencilTestEnable = false |
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protected |
该类的文档由以下文件生成: