FCT
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#include <PipeHub.h>
Public 属性 | |
RHI::Pass & | pass |
std::map< std::string, Image * > | textures |
std::map< std::string, ShaderStage > | textureSlot |
std::map< std::string, Image * > | targets |
std::map< std::string, Image * > | depthStencils |
OutputInfo | outputInfo |
OutputInfo FCT::PassInfo::outputInfo |
std::map<std::string, ShaderStage> FCT::PassInfo::textureSlot |