MQEngine
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ComponentRenderer.h 文件参考
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命名空间

namespace  MQEngine

函数

template<typename T>
void MQEngine::renderComponent (const T *component)
template<>
void MQEngine::renderComponent< NameTag > (const NameTag *component)
template<>
void MQEngine::renderComponent< PositionComponent > (const PositionComponent *component)
template<>
void MQEngine::renderComponent< RotationComponent > (const RotationComponent *component)
template<>
void MQEngine::renderComponent< ScaleComponent > (const ScaleComponent *component)
template<>
void MQEngine::renderComponent< CameraComponent > (const CameraComponent *component)
template<>
void MQEngine::renderComponent< StaticMeshInstance > (const StaticMeshInstance *component)
template<>
void MQEngine::renderComponent< ScriptComponent > (const ScriptComponent *component)
template<>
void MQEngine::renderComponent< CacheRotationMatrix > (const CacheRotationMatrix *component)
template<>
void MQEngine::renderComponent< CacheModelMatrix > (const CacheModelMatrix *component)
template<>
void MQEngine::renderComponent< DirectionalLightComponent > (const DirectionalLightComponent *component)
template<>
void MQEngine::renderComponent< DiffuseTextureComponent > (const DiffuseTextureComponent *component)