7#include "../Thirdparty/thirdparty.h"
14 void newScene(
const std::string& sceneName);
15 void openScene(
const std::string& sceneName);
void renderDeleteSceneDialog()
定义 SceneManager.cpp:291
void refreshSceneList()
定义 SceneManager.cpp:207
bool m_showCreateDialog
定义 SceneManager.h:25
void openScene(const std::string &sceneName)
定义 SceneManager.cpp:74
void renderCreateSceneDialog()
定义 SceneManager.cpp:238
DataManager * m_dataManager
定义 SceneManager.h:21
int m_selectedSceneIndex
定义 SceneManager.h:23
bool m_showDeleteDialog
定义 SceneManager.h:26
int m_deleteSceneIndex
定义 SceneManager.h:27
std::string getSceneUuid(const std::string &sceneName)
定义 SceneManager.cpp:17
std::string m_errorMessage
定义 SceneManager.h:29
void newScene(const std::string &sceneName)
定义 SceneManager.cpp:39
SceneManager()
定义 SceneManager.cpp:12
void render()
定义 SceneManager.cpp:87
std::vector< std::string > m_sceneList
定义 SceneManager.h:22