27 FCT::TokenGraph<std::string, FCT::SyncTicker>&
graph;
virtual void init()=0
创建完窗口和Context后 调用
FCT::EventDispatcher< FCT::EventSystemConfig::TriggerOnly > renderCallBackDispatcher
定义 application.h:60
virtual ~Application()=default
virtual RenderConfig renderConfig() const =0
获取RenderConfig,创建窗口前调用
virtual void logicTick()=0
struct MQEngine::Application::Global global
FCT::Window Window
定义 thirdparty.h:26
RenderTarget
定义 application.h:6
@ Texture
定义 application.h:8
@ Window
定义 application.h:7
FCT::Context * ctx
定义 application.h:41
DataManager * dataManager
定义 application.h:43
FCT::Runtime * runtime
定义 application.h:44
FCT::Window * wnd
定义 application.h:42
FCT::RenderGraph * graph
定义 application.h:31
FCT::TokenGraph< std::string, FCT::SyncTicker > & graph
定义 application.h:27
FCT::RenderGraph * graph
定义 application.h:19
FCT::RenderGraph * graph
定义 application.h:23
const char * windowTitle
定义 application.h:13
RenderTarget target
定义 application.h:12