FCT
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#include "../ThirdParty.h"
#include "DataTypes.h"
#include "../Base/Flags.h"
#include "../Base/string.h"
#include "Uniform.h"
类 | |
class | FCT::TextureElement |
class | FCT::SamplerElement |
class | FCT::ResourceLayout |
struct | std::hash< FCT::TextureElement > |
命名空间 | |
namespace | FCT |
namespace | std |
枚举 | |
enum class | FCT::TextureType { FCT::Texture2D , FCT::Texture3D , FCT::TextureCube , FCT::Texture2DArray , FCT::DepthTexture } |
函数 | |
constexpr const char * | FCT::GetTextureDefaultName (TextureType type) |