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MQEngine
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#include "TextureUtils.h"
命名空间 | |
| namespace | MQEngine |
函数 | |
| const char * | MQEngine::textureTypeToString (FCT::ModelInfo::TextureType type) |
| 将纹理类型枚举转换为字符串 | |
| const char * | MQEngine::textureTypeToChineseString (FCT::ModelInfo::TextureType type) |
| 将纹理类型枚举转换为本地化字符串(中文) | |