MQEngine
|
#include "../engineapi.h"
#include "Tech.hpp"
#include "g_engineShaderObjectPixel.h"
#include "g_engineShaderObjectVertex.h"
#include "g_engineShaderShadowVertex.h"
#include "g_engineShaderDiffuseObjectPixel.h"
#include "g_engineShaderDiffuseObjectVertex.h"
#include "../data/Component.h"
#include "../data/Camera.h"
命名空间 | |
namespace | FCT |
namespace | MQEngine |
函数 | |
std::string | FCT::LoadStringFromStringResource (const unsigned char *resource, size_t size) |
变量 | |
EngineGlobal | MQEngine::g_engineGlobal |