MQEngine
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#include <EngineGlobal.h>
Public 成员函数 | |
EngineGlobal ()=default | |
EngineGlobal (const EngineGlobal &)=delete | |
EngineGlobal & | operator= (const EngineGlobal &)=delete |
EngineGlobal (EngineGlobal &&)=default | |
EngineGlobal & | operator= (EngineGlobal &&)=default |
Public 属性 | |
Context * | ctx |
FCT::Runtime * | rt |
DataManager * | dataManager |
ScriptSystem * | scriptSystem |
CameraSystem * | cameraSystem |
LightingSystem * | lightingSystem |
MatrixCacheSystem * | matrixCacheSystem |
TextureCacheSystem * | textureRenderSystem |
FCT::EventDispatcher< FCT::EventSystemConfig::TriggerOnly > | sceneEventPipe |
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default |
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delete |
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default |
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delete |
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default |
CameraSystem* MQEngine::EngineGlobal::cameraSystem |
Context* MQEngine::EngineGlobal::ctx |
DataManager* MQEngine::EngineGlobal::dataManager |
LightingSystem* MQEngine::EngineGlobal::lightingSystem |
MatrixCacheSystem* MQEngine::EngineGlobal::matrixCacheSystem |
FCT::Runtime* MQEngine::EngineGlobal::rt |
FCT::EventDispatcher<FCT::EventSystemConfig::TriggerOnly> MQEngine::EngineGlobal::sceneEventPipe |
ScriptSystem* MQEngine::EngineGlobal::scriptSystem |
TextureCacheSystem* MQEngine::EngineGlobal::textureRenderSystem |