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MQEngine
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#include <EngineGlobal.h>

Public 成员函数 | |
| EngineGlobal ()=default | |
| EngineGlobal (const EngineGlobal &)=delete | |
| EngineGlobal & | operator= (const EngineGlobal &)=delete |
| EngineGlobal (EngineGlobal &&)=default | |
| EngineGlobal & | operator= (EngineGlobal &&)=default |
Public 属性 | |
| Context * | ctx |
| FCT::Runtime * | rt |
| DataManager * | dataManager |
| ScriptSystem * | scriptSystem |
| CameraSystem * | cameraSystem |
| LightingSystem * | lightingSystem |
| MatrixCacheSystem * | matrixCacheSystem |
| TextureCacheSystem * | textureRenderSystem |
| FCT::EventDispatcher< FCT::EventSystemConfig::TriggerOnly > | sceneEventPipe |
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default |

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delete |

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default |

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delete |

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default |

| CameraSystem* MQEngine::EngineGlobal::cameraSystem |
| Context* MQEngine::EngineGlobal::ctx |
| DataManager* MQEngine::EngineGlobal::dataManager |
| LightingSystem* MQEngine::EngineGlobal::lightingSystem |
| MatrixCacheSystem* MQEngine::EngineGlobal::matrixCacheSystem |
| FCT::Runtime* MQEngine::EngineGlobal::rt |
| FCT::EventDispatcher<FCT::EventSystemConfig::TriggerOnly> MQEngine::EngineGlobal::sceneEventPipe |
| ScriptSystem* MQEngine::EngineGlobal::scriptSystem |
| TextureCacheSystem* MQEngine::EngineGlobal::textureRenderSystem |