这里是所有函数, 及指向其所属类的链接:
- r -
- RasterizationPipeline() : FCT::RHI::RasterizationPipeline
- rasterizationStateCreateInfo() : FCT::VK_RasterizationState
- rasterizerDiscardEnable() : FCT::RasterizationState
- recreateDescriptorSetsIfNeeded() : FCT::VK_PassResource
- recreateSwapchain() : FCT::GLFW_Window
- RefCount() : FCT::RefCount
- registerHandler() : FCT::Window
- registerWindow() : FCT::ResourceManager
- Relative() : FCT::TextureSize
- release() : FCT::RefCount, FCT::RefCountPolicy< T, isRefCountBase >, FCT::RefCountPolicy< T, false >
- removeBoostEdge() : FCT::TokenGraph< Token, Value >
- removeEdge() : FCT::TokenGraph< Token, Value >
- removeKeyDownCallback() : FCT::CallBackEventHandler
- removeKeyUpCallback() : FCT::CallBackEventHandler
- removeLButtonDownCallback() : FCT::CallBackEventHandler
- removeLButtonUpCallback() : FCT::CallBackEventHandler
- removeModule() : FCT::Context
- removeMouseMoveCallback() : FCT::CallBackEventHandler
- removeMouseWheelCallback() : FCT::CallBackEventHandler
- removeNode() : FCT::TokenGraph< Token, Value >
- removePredecessor() : FCT::TokenGraph< Token, Value >::NodeProbe
- removeRButtonDownCallback() : FCT::CallBackEventHandler
- removeRButtonUpCallback() : FCT::CallBackEventHandler
- removeResizeCallback() : FCT::CallBackEventHandler
- removeSuccessor() : FCT::TokenGraph< Token, Value >::NodeProbe
- removeVertex() : FCT::TokenGraph< Token, Value >
- removeWeakRef() : FCT::TokenGraph< Token, Value >
- RenderGraph() : FCT::RenderGraph
- RenderGraphBufferNode() : FCT::RenderGraphBufferNode
- RenderGraphImageNode() : FCT::RenderGraphImageNode
- RenderGraphNode() : FCT::RenderGraphNode
- RenderGraphPassNode() : FCT::RenderGraphPassNode
- RenderGraphWindowDepthStencilNode() : FCT::RenderGraphWindowDepthStencilNode
- RenderGraphWindowTargetNode() : FCT::RenderGraphWindowTargetNode
- renderTargets() : FCT::RHI::Pass
- renderTargetType() : FCT::Image, FCT::ImageRenderTarget
- reserve() : FCT::RHI::IndexBuffer, FCT::RHI::VertexBuffer, FCT::VertexBuffer
- reserveIndices() : FCT::DynamicMesh< IndexType >
- reserveVertices() : FCT::DynamicMesh< IndexType >
- reset() : FCT::RHI::CommandBuffer, FCT::RHI::Fence, FCT::RHI::VK_CommandBuffer, FCT::RHI::VK_Fence
- resize() : FCT::Android_Window, FCT::AutoViewport, FCT::Image, FCT::MutilBufferImage, FCT::ResourceManager, FCT::RHI::IndexBuffer, FCT::RHI::VertexBuffer, FCT::RHI::VK_IndexBuffer, FCT::RHI::VK_VertexBuffer, FCT::SingleBufferImage, FCT::VertexBuffer
- resizeBuffer() : FCT::RHI::VK_IndexBuffer
- resizeBufferIfNeeded() : FCT::RHI::VK_VertexBuffer
- resizeImage() : FCT::ResourceManager
- resizeIndexBuffer() : FCT::DynamicMesh< IndexType >
- resizeSub() : FCT::ResourceManager
- resizeVertexBuffer() : FCT::DynamicMesh< IndexType >
- resolveTextureSizes() : FCT::RenderGraph
- ResourceLayout() : FCT::ResourceLayout
- resourceLayout() : FCT::PixelShader, FCT::RHI::Pipeline, FCT::VertexShader
- ResourceLayoutToElements() : FCT::ShaderGenerator
- ResourceManager() : FCT::ResourceManager
- rhiPass() : FCT::OldPass
- rotate() : FCT::Vec3
- rotateX() : FCT::Mat4
- rotateY() : FCT::Mat4
- rotateZ() : FCT::Mat4
- rtvs() : FCT::MutilBufferImage
- Runtime() : FCT::Runtime
- runtime() : FCT::VK_ContextCommon