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MQEngine
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#include <engine.h>

Public 成员函数 | |
| Engine () | |
| ~Engine () | |
| Engine (const Engine &)=delete | |
| Engine & | operator= (const Engine &)=delete |
| void | init (Application *application) |
| void | term () |
| void | loop () |
静态 Public 成员函数 | |
| static Engine & | getInstance () |
| static void | RegisterApplicationFactory (CreateApplicationFn fn) |
静态 Public 属性 | |
| static Engine * | s_instance = nullptr |
Private 成员函数 | |
| void | settingUpEnv () |
| void | settingUpTechs () |
| void | settingUpPass () |
| void | settingUpResources () |
| void | settingUpSync () |
| void | settingUpSubmitTicker () |
| void | initUniformValue () |
| void | logicTick () |
| MQEngine::Engine::Engine | ( | ) |

| MQEngine::Engine::~Engine | ( | ) |
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delete |

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| void MQEngine::Engine::init | ( | Application * | application | ) |


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| void MQEngine::Engine::loop | ( | ) |


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| void MQEngine::Engine::term | ( | ) |

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