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MQEngine
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#include "../thirdparty/thirdparty.h"#include "application.h"#include "systemmanager.h"#include "layout.h"#include "../data/DataManager.h"#include "../system/CameraSystem.h"#include "../system/MeshCacheSystem.h"#include "../system/ScriptSystem.h"#include "../system/MatrixCacheSystem.h"#include "../system/LightingSystem.h"#include "../system/TextureCacheSystem.h"#include "./EngineGlobal.h"#include "Tech.h"#include "UniformSlots.h"

类 | |
| class | MQEngine::Engine |
命名空间 | |
| namespace | FCT |
| namespace | MQEngine |
函数 | |
| ENGINE_API const char * | MQEngine::getEngineVersion () |
| ENGINE_API Engine & | MQEngine::getEngine () |
| ENGINE_API void | MQEngine::OutputDebugObject () |
| ENGINE_API std::vector< FCT::_fct_object_t * > | MQEngine::GetDebugObject () |