这里列出了所有类成员,并附带类的详细说明:
- m -
- m : FCT::Mat4
- m_activity : FCT::Android_Runtime
- m_addResourceCallback : FCT::OldPass
- m_addressModeU : FCT::Sampler
- m_addressModeV : FCT::Sampler
- m_addressModeW : FCT::Sampler
- m_allocatedImage : FCT::RenderGraphBufferNode
- m_allocatedImages : FCT::RenderGraph
- m_allocatedPasses : FCT::RenderGraph
- m_allocatedPassGroups : FCT::RenderGraph
- m_allocateInfo : FCT::RHI::VK_CommandBuffer
- m_alphaToCoverageEnable : FCT::RasterizationState
- m_alphaToOneEnable : FCT::RasterizationState
- m_anisotropyEnable : FCT::Sampler
- m_arraySize : FCT::ConstElement
- m_ascender : Font
- m_attachments : FCT::RHI::VK_PassGroup
- m_attachmentStates : FCT::VK_BlendState
- m_attributeDescriptions : FCT::RHI::VK_InputLayout
- m_autoViewport : FCT::Window
- m_back : FCT::DepthStencilState
- m_backStencilState : FCT::RHI::VK_DepthStencilState
- m_beginInfo : FCT::RHI::VK_PassGroup
- m_behavior : FCT::Image, FCT::Window
- m_behaviour : FCT::ViewportState
- m_binaryCode : FCT::PixelShader, FCT::VertexShader
- m_bindedWindows : FCT::OldRenderGraph
- m_bindingDescriptions : FCT::RHI::VK_InputLayout
- m_bindWindows : FCT::Context
- m_blendState : FCT::RHI::VK_RasterizationPipeline
- m_borderColor : FCT::Sampler
- m_buffer : FCT::RHI::ConstBuffer, FCT::RHI::VK_VertexBuffer
- m_bufferInfos : FCT::RHI::VK_ConstBuffer
- m_buffers : FCT::RHI::VK_ConstBuffer, FCT::RHI::VK_IndexBuffer, FCT::RHI::VK_VertexBuffer
- m_callBack : FCT::VertexSubmitJob
- m_callbackHandler : FCT::Window
- m_chunks : FCT::ObjectPool< T, Args >
- m_clearInfo : FCT::RenderGraphPassNode
- m_clearValue : FCT::OldPass, FCT::RHI::Pass
- m_clearValues : FCT::RHI::VK_PassGroup
- m_cmdBuffers : FCT::CommandBufferNodes::CommandBuffer
- m_cmdGraph : FCT::Context
- m_cmdPool : FCT::CommandBufferGraph
- m_code : FCT::RHI::PixelShader, FCT::RHI::ShaderBinary, FCT::RHI::VertexShader
- m_codes : FCT::RHI::InputLayout
- m_collectedFences : FCT::CommandBufferNodes::OutputToWindow
- m_collectedImageAvailable : FCT::CommandBufferNodes::InputFromWindow
- m_collectedRenderFinished : FCT::CommandBufferNodes::OutputToWindow
- m_commandBuffer : FCT::RHI::VK_CommandBuffer, FCT::VertexContext
- m_commandBufferGraph : FCT::RenderGraph
- m_commandBufferIndex : FCT::RenderGraph
- m_commandBuffers : FCT::VK_Context
- m_commandBufferToken : FCT::RenderGraph
- m_commandPool : FCT::VK_Context
- m_commandQueue : FCT::VertexPath
- m_common : FCT::Freetype_Font, FCT::GLFW_Window, FCT::VK_Context
- m_compareEnable : FCT::Sampler
- m_compareOp : FCT::Sampler
- m_compiler : FCT::Context, FCT::Shaderc_ShaderCompiler
- m_constBuffer : FCT::Uniform
- m_constBufferLayout : FCT::RHI::ShaderBinary
- m_constBufferLocations : FCT::RHI::ShaderBinary
- m_constBuffers : FCT::PassResource
- m_constructorArgs : FCT::ObjectPool< T, Args >
- m_context : FCT::ResourceManager
- m_contextReource : FCT::Android_Window
- m_cpuIndices : FCT::DynamicMesh< IndexType >, FCT::StaticMesh< IndexType >
- m_cpuVertex : FCT::DynamicMesh< IndexType >, FCT::StaticMesh< IndexType >
- m_created : FCT::Android_Window
- m_createInfo : FCT::RHI::VK_CommandPool, FCT::RHI::VK_DepthStencilState, FCT::RHI::VK_PassGroup, FCT::RHI::VK_RasterizationPipeline, FCT::VK_BlendState, FCT::VK_ViewportState
- m_ctx : FCT::Android_Window, FCT::AutoViewport, FCT::DynamicMesh< IndexType >, FCT::Image, FCT::ImageRenderTarget, FCT::Layout, FCT::OldPass, FCT::OldRenderGraph, FCT::PixelShader, FCT::RHI::VK_CommandPool, FCT::RHI::VK_ConstBuffer, FCT::RHI::VK_DepthStencilState, FCT::RHI::VK_DepthStencilView, FCT::RHI::VK_DescriptorPool, FCT::RHI::VK_Fence, FCT::RHI::VK_Image, FCT::RHI::VK_IndexBuffer, FCT::RHI::VK_InputLayout, FCT::RHI::VK_Pass, FCT::RHI::VK_PassGroup, FCT::RHI::VK_PixelShader, FCT::RHI::VK_RasterizationPipeline, FCT::RHI::VK_RenderTargetView, FCT::RHI::VK_Sampler, FCT::RHI::VK_Semaphore, FCT::RHI::VK_Swapchain, FCT::RHI::VK_TextureView, FCT::RHI::VK_VertexBuffer, FCT::RHI::VK_VertexShader, FCT::StaticMesh< IndexType >, FCT::VertexContext, FCT::VertexShader, FCT::VK_BlendState, FCT::VK_Device, FCT::VK_PassResource, FCT::VK_RasterizationState, FCT::VK_VertexShader, FCT::VK_ViewportState, FCT::Window
- m_ctxRunning : FCT::Context
- m_cullMode : FCT::RasterizationState
- m_currentFlush : FCT::Context
- m_currentFrame : FCT::RHI::VK_Swapchain
- m_currentImageIndex : FCT::RHI::VK_Swapchain
- m_currentIndex : FCT::MutilBufferImage
- m_currentPassIndex : FCT::RHI::VK_PassGroup
- m_currentPos : FCT::VertexPath
- m_currentQueue : FCT::TraditionRenderPass
- m_data : FCT::ConstVertex, FCT::UniformBuffer, FCT::Vertex, FCT::VertexBuffer
- m_delayModuleCreate : FCT::Window
- m_deleter : FCT::DeletableTrait< T >
- m_dependencyGraph : FCT::ResourceManager
- m_depthAttachments : FCT::RHI::VK_PassGroup
- m_depthBiasClamp : FCT::RasterizationState
- m_depthBiasConstantFactor : FCT::RasterizationState
- m_depthBiasEnable : FCT::RasterizationState
- m_depthBiasSlopeFactor : FCT::RasterizationState
- m_depthBoundsTestEnable : FCT::DepthStencilState
- m_depthBufferFormat : FCT::Window
- m_depthClampEnable : FCT::RasterizationState
- m_depthCompareOp : FCT::DepthStencilState
- m_depthStencil : FCT::OldPass, FCT::RHI::Pass
- m_depthStencilAttachmentIndex : FCT::RHI::VK_Pass
- m_depthStencilBuffer : FCT::ImageRenderTarget
- m_depthStencilImage : FCT::RHI::VK_Swapchain
- m_depthStencilIncomingEdges : FCT::RenderGraphImageNode
- m_depthStencilOrderCounter : FCT::RenderGraphImageNode
- m_depthStencilOutgoingEdges : FCT::RenderGraphPassNode
- m_depthStencilRef : FCT::RHI::VK_Pass
- m_depthStencilState : FCT::RHI::VK_RasterizationPipeline
- m_depthTestEnable : FCT::DepthStencilState
- m_depthWriteEnable : FCT::DepthStencilState
- m_desc : FCT::RHI::VK_Pass
- m_descender : Font
- m_descriptorPool : FCT::Context, FCT::RHI::VK_DescriptorPool
- m_descriptorSetLayouts : FCT::RHI::VK_RasterizationPipeline, FCT::VK_PassResource
- m_descriptorSetLayoutsArr : FCT::RHI::VK_RasterizationPipeline
- m_descriptorSets : FCT::VK_PassResource
- m_destroyCallback : FCT::ObjectPool< T, Args >
- m_device : FCT::CommandBufferGraph, FCT::VK_Context
- m_dirty : FCT::PassResource, FCT::UniformBuffer, FCT::VertexPath
- m_dirtyFlags : FCT::RHI::VK_IndexBuffer, FCT::VK_PassResource
- m_dirtyFrames : FCT::RHI::VK_VertexBuffer
- m_dstHeight : FCT::RHI::Swapchain
- m_dstViewPortHeight : FCT::AutoViewport
- m_dstViewportWidth : FCT::AutoViewport
- m_dstWidth : FCT::RHI::Swapchain
- m_dsvs : FCT::MutilBufferImage
- m_dynamicState : FCT::RHI::VK_RasterizationPipeline
- m_edges : FCT::CommandBufferGraph, FCT::RenderGraph
- m_elementCount : FCT::ConstLayout, FCT::PixelLayout, FCT::VertexLayout
- m_elements : FCT::ConstLayout, FCT::PixelLayout, FCT::VertexLayout
- m_emptyLayout : FCT::RHI::VK_TraditionalPipeline
- m_entity : FCT::Object
- m_eventQueue : FCT::IEventSystem< Config >
- m_executionOrder : FCT::OldRenderGraph
- m_exists : FCT::TokenGraph< Token, Value >::NodeProbe
- m_extent : FCT::RHI::VK_Swapchain
- m_face : FCT::Freetype_Font
- m_fctImage : FCT::RHI::VK_Swapchain
- m_fctImages : FCT::RHI::VK_Swapchain
- m_fence : FCT::RHI::CommandBuffer, FCT::RHI::VK_Fence
- m_fencePool : FCT::CommandBufferEdges::OutputToWindow, FCT::CommandBufferGraph, FCT::VK_FencePool
- m_fences : FCT::CommandBufferEdges::OutputToWindow
- m_filled : FCT::RenderGraphBufferNode, FCT::RenderGraphWindowDepthStencilNode, FCT::RenderGraphWindowTargetNode
- m_fixedImages : FCT::Layout
- m_flowControl : FCT::Context, FCT::RenderGraph, FCT::ResourceManager
- m_format : FCT::Image, FCT::RenderGraphBufferNode, FCT::RHI::Image, FCT::VertexElement
- m_framebuffer : FCT::RHI::VK_RenderTargetView
- m_framebufferInfo : FCT::RHI::VK_PassGroup
- m_framebuffers : FCT::RHI::VK_PassGroup
- m_framebufferViews : FCT::RHI::VK_PassGroup
- m_frameDirty : FCT::CommandBufferNodes::NodeBase
- m_frameIndex : FCT::CommandBufferGraph, FCT::Context
- m_frameNeedsUpdate : FCT::RHI::VK_ConstBuffer
- m_freeIndices : FCT::ObjectPool< T, Args >
- m_frequencyBindingCount : FCT::ShaderGenerator
- m_front : FCT::DepthStencilState
- m_frontFace : FCT::RasterizationState
- m_frontStencilState : FCT::RHI::VK_DepthStencilState
- m_future : Computation< T >
- m_generator : FCT::Context
- m_gpuIndex : FCT::DynamicMesh< IndexType >, FCT::StaticMesh< IndexType >
- m_gpuVertex : FCT::DynamicMesh< IndexType >, FCT::StaticMesh< IndexType >
- m_graph : FCT::TokenGraph< Token, Value >, FCT::TokenGraph< Token, Value >::NodeProbe
- m_graphicsQueue : FCT::VK_Context
- m_graphicsQueueFamilyIndex : FCT::VK_Context
- m_group : FCT::RHI::Pass
- m_handlers : FCT::IEventSystem< Config >, FCT::Window
- m_hasPixelLayout : FCT::Layout
- m_hasPoints : FCT::VertexPath
- m_hasRecreatedInThisFrame : FCT::RHI::Swapchain
- m_hasSurface : FCT::Android_Window
- m_hasVertexLayout : FCT::Layout
- m_height : FCT::Image, FCT::ImageRenderTarget, FCT::RHI::Image, FCT::RHI::Swapchain, FCT::Window, Font
- m_image : FCT::ImageBehavior, FCT::RHI::DepthStencilView, FCT::RHI::RenderTargetView, FCT::RHI::TextureView, FCT::RHI::VK_Image, FCT::SingleBufferImage
- m_imageAvailable : FCT::CommandBufferEdges::InputFromWindow
- m_imageCount : FCT::MutilBufferImage
- m_imageFormat : FCT::RHI::VK_Swapchain
- m_imageLoader : FCT::Context
- m_imageNodes : FCT::RenderGraph
- m_imageResourceDescs : FCT::OldRenderGraph
- m_images : FCT::MutilBufferImage, FCT::OldRenderGraph, FCT::RHI::VK_Swapchain
- m_index : FCT::RHI::Pass
- m_indexCapacity : FCT::DynamicMesh< IndexType >
- m_indexData : FCT::RHI::IndexBuffer
- m_indices : FCT::RHI::IndexData< T >
- m_infoIndex : FCT::VertexScreen
- m_infos : FCT::VertexContext, FCT::VertexScreen
- m_initData : FCT::RHI::Image, FCT::SingleBufferImage
- m_inputAssemblyState : FCT::RHI::VK_RasterizationPipeline
- m_inputEdges : FCT::CommandBufferNodes::CommandBuffer, FCT::CommandBufferNodes::OutputToWindow
- m_inputLayout : FCT::RHI::VK_RasterizationPipeline
- m_inputRates : FCT::RHI::InputLayout
- m_inputState : FCT::InputStateEventHandler
- m_instance : FCT::VK_ContextCommon
- m_isCreated : FCT::RHI::VK_IndexBuffer
- m_isFuture : Computation< T >
- m_jobQueues : FCT::TraditionRenderPass
- m_keyDownCallbacks : FCT::CallBackEventHandler
- m_keyState : FCT::InputStateEventHandler
- m_keyUpCallbacks : FCT::CallBackEventHandler
- m_lastRecreateRequestTime : FCT::RHI::VK_Swapchain
- m_layers : FCT::VK_ContextCommon
- m_layout : FCT::ConstVertex, FCT::RHI::ConstBuffer, FCT::UniformBuffer, FCT::Vertex, FCT::VertexBuffer
- m_layoutSetBindings : FCT::ShaderGenerator
- m_lButtonDownCallbacks : FCT::CallBackEventHandler
- m_lButtonUpCallbacks : FCT::CallBackEventHandler
- m_level : FCT::RHI::CommandBuffer
- m_lineWidth : FCT::RasterizationState
- m_loader : FCT::VK_ContextCommon
- m_locations : FCT::RHI::ShaderBinary
- m_logicEnable : FCT::BlendState
- m_logicFrameIndex : FCT::Context
- m_logicInputState : FCT::InputStateEventHandler
- m_logicOp : FCT::BlendState
- m_logicTask : FCT::Context
- m_logTag : Android_Out, AndroidErr
- m_lt : FCT::Android_Window
- m_magFilter : FCT::Sampler
- m_mappedData : FCT::RHI::VK_ConstBuffer
- m_mask : FCT::Flags< BitType >
- m_maxAnisotropy : FCT::Sampler
- m_maxBounds : FCT::VertexPath
- m_maxDepth : FCT::ViewportState
- m_maxDepthBounds : FCT::DepthStencilState
- m_maxFrameInFlight : FCT::CommandBufferGraph, FCT::Context
- m_maxLod : FCT::Sampler
- m_memories : FCT::RHI::VK_ConstBuffer, FCT::RHI::VK_IndexBuffer, FCT::RHI::VK_VertexBuffer
- m_memory : FCT::RHI::VK_Image, FCT::RHI::VK_VertexBuffer
- m_mesh : FCT::VertexContext
- m_messagePipe : FCT::Android_UICommon
- m_minBounds : FCT::VertexPath
- m_minDepth : FCT::ViewportState
- m_minDepthBounds : FCT::DepthStencilState
- m_minFilter : FCT::Sampler
- m_minLod : FCT::Sampler
- m_minSampleShading : FCT::RasterizationState
- m_mipLodBias : FCT::Sampler
- m_mipmapFilter : FCT::Sampler
- m_modelAttribute : FCT::VertexElement
- m_modelLoader : FCT::Context
- m_modified : FCT::TokenGraph< Token, Value >::NodeProbe
- m_module : FCT::RHI::VK_PixelShader, FCT::RHI::VK_VertexShader
- m_mouseMoveCallbacks : FCT::CallBackEventHandler
- m_mouseWheelCallbacks : FCT::CallBackEventHandler
- m_multisampleEnable : FCT::RasterizationState
- m_multisampleStateCreateInfo : FCT::VK_RasterizationState
- m_name : FCT::ConstElement, FCT::ConstLayout, FCT::RenderGraphNode, FCT::SamplerElement, FCT::TextureElement
- m_nativeHandle : FCT::RHI::Swapchain
- m_nativeSurfaceMutex : FCT::Android_Window
- m_nativeWindow : FCT::Android_Window
- m_needChangeIndexImages : FCT::ResourceManager
- m_needEnableDepthBuffer : FCT::Window
- m_needRecreate : FCT::VK_PassResource
- m_needRecreated : FCT::RHI::VK_Swapchain
- m_needRecreateSwapChain : FCT::Android_Window
- m_needReviewport : FCT::AutoViewport
- m_needUpdataFramesIndexImages : FCT::OldRenderGraph
- m_newSize : FCT::RHI::VK_VertexBuffer
- m_nextAvailableIndex : FCT::Layout
- m_nextFrame : FCT::Context
- m_nextId : FCT::CallBackEventHandler
- m_nextPassGroup : FCT::RHI::PassGroup
- m_nextSubscribeId : FCT::IEventSystem< Config >
- m_nodeInfo : FCT::TokenGraph< Token, Value >::NodeProbe
- m_nodeMap : FCT::TokenGraph< Token, Value >
- m_nodes : FCT::CommandBufferGraph
- m_objects : FCT::ObjectPoolChunk< T >
- m_offsets : FCT::ConstLayout
- m_options : FCT::Shaderc_ShaderCompiler
- m_order : FCT::TokenGraph< Token, Value >
- m_outputEdge : FCT::CommandBufferNodes::InputFromWindow
- m_outputEdges : FCT::CommandBufferNodes::CommandBuffer
- m_owns : FCT::RHI::VK_Image
- m_parent : FCT::UnionFind< T, ShareType >
- m_pass : FCT::Layout, FCT::OldPass, FCT::RHI::VK_RasterizationPipeline
- m_passDescs : FCT::RHI::PassGroup
- m_passes : FCT::RHI::PassGroup
- m_passesUnions : FCT::RenderGraph
- m_passGraph : FCT::OldRenderGraph
- m_passGroupBarriers : FCT::RenderGraph
- m_passGroupDependencies : FCT::RenderGraph
- m_passGroupExecutionOrder : FCT::RenderGraph
- m_passGroupOrders : FCT::RenderGraph
- m_passGroups : FCT::OldRenderGraph
- m_passIndices : FCT::RHI::VK_PassGroup
- m_passName : FCT::VertexContext
- m_passNodes : FCT::RenderGraph
- m_passResourceCache : FCT::Layout
- m_passResources : FCT::Layout::PassResourceCache, FCT::VertexContext
- m_passResourceState : FCT::Layout
- m_passVertex : FCT::OldRenderGraph
- m_paths : FCT::VertexScreen
- m_pathStart : FCT::VertexPath
- m_pendingHeight : FCT::RHI::VK_Swapchain
- m_pendingResize : FCT::RHI::VK_VertexBuffer
- m_pendingWidth : FCT::RHI::VK_Swapchain
- m_phyDevice : FCT::VK_Context
- m_physicalDevices : FCT::VK_ContextCommon
- m_pickDeviceId : FCT::VK_ContextCommon
- m_pipeline : FCT::RHI::VK_RasterizationPipeline
- m_pipelineCache : FCT::Layout
- m_pipelineLayout : FCT::RHI::VK_RasterizationPipeline
- m_pipelines : FCT::Layout::PipelineCache
- m_pipelineState : FCT::Layout
- m_pipelineStates : FCT::TraditionRenderPass
- m_pixelLayout : FCT::Layout, FCT::PixelShader, FCT::RHI::Pipeline, FCT::VertexShader
- m_pixelResourceLayout : FCT::Layout
- m_pixelShader : FCT::PixelShader, FCT::RHI::VK_TraditionalPipeline
- m_policy : FCT::SharePtr< T >, FCT::WeakPtr< T >
- m_polygonMode : FCT::RasterizationState
- m_pool : FCT::CommandBufferNodes::CommandBuffer, FCT::RHI::VK_CommandBuffer, FCT::RHI::VK_CommandPool
- m_posTransformCallback : FCT::InputStateEventHandler
- m_prensentFinshSemphore : FCT::RHI::VK_Swapchain
- m_presentQueue : FCT::RHI::VK_Swapchain
- m_presentQueueFamilyIndex : FCT::RHI::VK_Swapchain
- m_presentQueues : FCT::RHI::VK_Swapchain
- m_prevPassGroup : FCT::RHI::PassGroup
- m_primitiveType : FCT::DrawCall
- m_projectionMatrix : FCT::VertexContext
- m_ps : FCT::VertexContext
- m_pso : FCT::VertexContext
- m_ptr : FCT::SharePtr< T >, FCT::TlsPtr< T >, FCT::WeakPtr< T >
- m_rank : FCT::UnionFind< T, ShareType >
- m_rasterizationState : FCT::RHI::VK_RasterizationPipeline
- m_rasterizationStateCreateInfo : FCT::VK_RasterizationState
- m_rasterizerDiscardEnable : FCT::RasterizationState
- m_rb : FCT::Android_Window
- m_rButtonDownCallbacks : FCT::CallBackEventHandler
- m_rButtonUpCallbacks : FCT::CallBackEventHandler
- m_recreated : FCT::RHI::VK_Swapchain
- m_recreatedFlag : FCT::RHI::VK_Swapchain
- m_refCount : FCT::RefCount
- m_reflected : FCT::RHI::ShaderBinary
- m_renderFinished : FCT::CommandBufferEdges::OutputToWindow
- m_renderFinshFences : FCT::RHI::Swapchain
- m_renderFinshSemaphores : FCT::RHI::Swapchain
- m_renderGraph : FCT::Context
- m_renderPass : FCT::RHI::VK_PassGroup
- m_renderTargetRefs : FCT::RHI::VK_Pass
- m_renderTargets : FCT::RHI::Pass
- m_renderTargetType : FCT::Image, FCT::ImageRenderTarget
- m_resizeCallBack : FCT::AutoViewport
- m_resizeCallback : FCT::InputStateEventHandler
- m_resizeCallbacks : FCT::CallBackEventHandler
- m_resourceDevice : FCT::Context, FCT::RenderGraph, FCT::ResourceManager
- m_resourceGraph : FCT::OldRenderGraph
- m_resourceLayout : FCT::Layout, FCT::PixelShader, FCT::RHI::Pipeline, FCT::VertexShader
- m_resourceManager : FCT::Context, FCT::RenderGraph
- m_resourceVertices : FCT::OldRenderGraph
- m_rt : FCT::GLFW_Window
- m_rtv : FCT::SingleBufferImage
- m_rtvs : FCT::MutilBufferImage
- m_running : FCT::Android_Window, FCT::GLFW_UICommon
- m_runtime : FCT::VK_ContextCommon
- m_sampleCount : FCT::RasterizationState
- m_sampleMask : FCT::RasterizationState
- m_sampler : FCT::RHI::VK_Sampler
- m_samplerCount : FCT::ResourceLayout
- m_samplerLayout : FCT::RHI::ShaderBinary
- m_samplerLocations : FCT::RHI::ShaderBinary
- m_samplers : FCT::PassResource, FCT::ResourceLayout
- m_samplerSetBindings : FCT::ShaderGenerator
- m_samples : FCT::Image, FCT::RenderGraphBufferNode, FCT::RHI::Image
- m_scissor : FCT::VK_ViewportState
- m_scissorPosition : FCT::ViewportState
- m_scissorSize : FCT::ViewportState
- m_screenIndexMap : FCT::VertexContext
- m_screens : FCT::VertexContext
- m_semantic : FCT::VertexElement
- m_semaphore : FCT::RHI::VK_Semaphore
- m_semaphorePool : FCT::CommandBufferEdges::EdgeBase, FCT::CommandBufferGraph, FCT::VK_SemaphorePool
- m_shaderBinary : FCT::RHI::InputLayout
- m_shaderStages : FCT::ConstLayout, FCT::RHI::VK_RasterizationPipeline
- m_sharedData : FCT::UnionFind< T, ShareType >
- m_signaled : FCT::RHI::Fence
- m_signalSemaphores : FCT::RHI::CommandBuffer
- m_size : FCT::ConstLayout, FCT::ObjectPool< T, Args >, FCT::ObjectPoolChunk< T >, FCT::RenderGraphBufferNode, FCT::RHI::IndexBuffer, FCT::RHI::VertexBuffer, FCT::UniformBuffer
- m_source : FCT::PixelShader, FCT::VertexShader
- m_sourceNode : FCT::CommandBufferEdges::InputFromWindow, FCT::CommandBufferEdges::OutputToWindow
- m_srv : FCT::SingleBufferImage
- m_stageInfo : FCT::RHI::VK_PixelShader, FCT::RHI::VK_VertexShader
- m_stages : FCT::SamplerElement, FCT::TextureElement
- m_startVertex : FCT::DrawCall
- m_state : FCT::ViewportStateBehaviour
- m_stencilTestEnable : FCT::DepthStencilState
- m_stride : FCT::PixelLayout, FCT::RHI::IndexBuffer, FCT::RHI::VertexBuffer, FCT::VertexBuffer, FCT::VertexLayout
- m_submitFrameIndex : FCT::Context
- m_submitJobs : FCT::TraditionRenderPass::TraditionRenderJobQueue
- m_submitQueue : FCT::TraditionRenderPass
- m_submitThread : FCT::Context
- m_submitThreadId : FCT::Context
- m_submitTickers : FCT::FlowControl
- m_subpasses : FCT::RHI::VK_PassGroup
- m_surface : FCT::RHI::VK_Swapchain
- m_swapchain : FCT::RHI::VK_Swapchain, FCT::Window
- m_swapchainNativeHandle : FCT::GLFW_Window
- m_syncTickers : FCT::FlowControl
- m_target : FCT::ImageRenderTarget, FCT::ResourceManager, FCT::RHI::VK_PassGroup, FCT::RHI::VK_Swapchain
- m_targetAttachmentIndices : FCT::RHI::VK_Pass
- m_targetAttachments : FCT::RHI::VK_PassGroup
- m_targetIncomingEdges : FCT::RenderGraphImageNode
- m_targetIndex : FCT::VertexContext
- m_targetNode : FCT::CommandBufferEdges::InputFromWindow, FCT::CommandBufferEdges::OutputToWindow
- m_targetOrderCounter : FCT::RenderGraphImageNode
- m_targetOutgoingEdges : FCT::RenderGraphPassNode
- m_targets : FCT::BlendState, FCT::OldPass
- m_taskQueue : FCT::GLFW_UICommon
- m_textureCount : FCT::ResourceLayout
- m_textureIncomingEdges : FCT::RenderGraphPassNode
- m_textureLayout : FCT::RHI::ShaderBinary
- m_textureLayouts : FCT::OldRenderGraph
- m_textureLocations : FCT::RHI::ShaderBinary
- m_textureNames : FCT::Layout
- m_textureOutgoingEdges : FCT::RenderGraphImageNode
- m_textures : FCT::PassResource, FCT::ResourceLayout, FCT::RHI::Pass
- m_textureSetBindings : FCT::ShaderGenerator
- m_textureViewHashes : FCT::VK_PassResource
- m_ticker : FCT::Context, FCT::GLFW_UICommon
- m_tickerId : FCT::GLFW_UICommon
- m_title : FCT::Android_Window, FCT::Window
- m_token : FCT::TokenGraph< Token, Value >::NodeProbe
- m_traditionRenderJobs : FCT::TraditionRenderPass::TraditionRenderJobQueue
- m_transferCommandPool : FCT::VK_Context
- m_transferQueue : FCT::VK_Context
- m_transferQueueFamilyIndex : FCT::VK_Context
- m_tvs : FCT::MutilBufferImage
- m_type : FCT::ConstElement, FCT::TextureElement, FCT::VertexElement
- m_uiCommon : FCT::Android_Runtime
- m_uiInputState : FCT::InputStateEventHandler
- m_uiLooper : FCT::Android_UICommon
- m_uiThread : FCT::GLFW_UICommon
- m_uiThreadId : FCT::GLFW_UICommon
- m_unhandledTextureSlots : FCT::Layout
- m_uniformBuffer : FCT::Uniform
- m_uniformLayouts : FCT::Layout, FCT::PixelShader, FCT::VertexShader
- m_uniformLocations : FCT::RHI::ShaderBinary
- m_unnameWndBackBufferCount : FCT::OldRenderGraph
- m_unnameWndStencilDepthCount : FCT::OldRenderGraph
- m_unnormalizedCoordinates : FCT::Sampler
- m_updateFrequency : FCT::ConstLayout, FCT::RHI::IndexBuffer, FCT::RHI::VertexBuffer, FCT::SamplerElement, FCT::TextureElement
- m_uploadPassName : FCT::VertexContext
- m_usage : FCT::MutilBufferImage, FCT::RenderGraphBufferNode, FCT::RHI::Image, FCT::SingleBufferImage
- m_userSource : FCT::PixelShader, FCT::VertexShader
- m_userThread : FCT::Android_Runtime
- m_value : Computation< T >
- m_vertex : FCT::TokenGraph< Token, Value >
- m_vertexBuffer : FCT::RHI::VertexBuffer
- m_vertexCapacity : FCT::DynamicMesh< IndexType >
- m_vertexCount : FCT::DrawCall
- m_vertexInputState : FCT::RHI::VK_RasterizationPipeline
- m_vertexInputStateInfo : FCT::RHI::VK_InputLayout
- m_vertexLayout : FCT::DynamicMesh< IndexType >, FCT::StaticMesh< IndexType >
- m_vertexLayouts : FCT::Layout, FCT::RHI::InputLayout, FCT::RHI::Pipeline, FCT::VertexShader
- m_vertexResourceLayout : FCT::Layout
- m_vertexShader : FCT::RHI::VK_TraditionalPipeline, FCT::VertexShader
- m_view : FCT::RHI::VK_DepthStencilView, FCT::RHI::VK_RenderTargetView, FCT::RHI::VK_TextureView
- m_viewMatrix : FCT::VertexContext
- m_viewport : FCT::VK_ViewportState
- m_viewportHeight : FCT::AutoViewport
- m_viewportOffsetX : FCT::AutoViewport
- m_viewportOffsetY : FCT::AutoViewport
- m_viewportPosition : FCT::ViewportState
- m_viewportSize : FCT::ViewportState
- m_viewportState : FCT::RHI::VK_RasterizationPipeline
- m_viewportWidth : FCT::AutoViewport
- m_vkSurface : FCT::GLFW_Window
- m_vkSwapchain : FCT::Android_Window
- m_vm : FCT::Android_Runtime, FCT::Android_Window
- m_vs : FCT::VertexContext
- m_vulkanSurface : FCT::Android_Window
- m_waitSemaphores : FCT::RHI::CommandBuffer
- m_width : FCT::Image, FCT::ImageRenderTarget, FCT::RHI::Image, FCT::RHI::Swapchain, FCT::Window
- m_window : FCT::CommandBufferNodes::InputFromWindow, FCT::CommandBufferNodes::OutputToWindow, FCT::GLFW_Window, FCT::RenderGraphWindowDepthStencilNode, FCT::RenderGraphWindowTargetNode, FCT::SetParamWindowBehavior
- m_windowBackBufferNames : FCT::OldRenderGraph
- m_windowDepthStencilNames : FCT::OldRenderGraph
- m_windowDepthStencilResources : FCT::OldRenderGraph
- m_windowHeight : FCT::AutoViewport
- m_windowImageResources : FCT::OldRenderGraph
- m_windowInputNodes : FCT::CommandBufferGraph
- m_windowObject : FCT::Android_Window
- m_windowOutputNodes : FCT::CommandBufferGraph
- m_windows : FCT::CommandBufferGraph
- m_windowWidth : FCT::AutoViewport
- m_wnd : FCT::AutoViewport, FCT::GLFW_WindowBehavior
- m_x : FCT::Window
- m_y : FCT::Window
- mapBuffer() : FCT::RHI::IndexBuffer, FCT::RHI::VertexBuffer, FCT::RHI::VK_IndexBuffer, FCT::RHI::VK_VertexBuffer
- mapData() : FCT::RHI::ConstBuffer, FCT::RHI::VK_ConstBuffer
- markAllDescriptorSetsDirty() : FCT::VK_PassResource
- markAllDescriptorSetsNeedRecreate() : FCT::PassResource, FCT::VK_PassResource
- markAllFramesDirty() : FCT::CommandBufferNodes::NodeBase
- markDescriptorSetDirty() : FCT::VK_PassResource
- markFrameClean() : FCT::CommandBufferNodes::NodeBase
- markFrameDirty() : FCT::CommandBufferNodes::NodeBase
- mask() : FCT::BlendState, FCT::BlendState::Target
- MaskType : FCT::Flags< BitType >
- Mat4() : FCT::Mat4
- material : FCT::ModelMesh
- materials : FCT::ModelData
- maxDepthBounds() : FCT::DepthStencilState
- MaxElements : FCT::ConstLayout, FCT::PixelLayout, FCT::ResourceLayout, FCT::VertexLayout
- maxFrameInFlight() : FCT::CommandBufferGraph, FCT::Context
- mesh : FCT::ModelObject
- meshes : FCT::ModelData
- meshes16 : FCT::TraditionRenderJob
- meshes16Dynamic : FCT::TraditionRenderJob
- meshes32 : FCT::TraditionRenderJob
- meshes32Dynamic : FCT::TraditionRenderJob
- minDepthBounds() : FCT::DepthStencilState
- minSampleShading() : FCT::RasterizationState
- ModelVertex() : FCT::ModelVertex
- mouseLastPos : FCT::InputStateEventHandler::InputState
- mouseMove : FCT::InputStateEventHandler::InputState
- MouseMoveCallBack : FCT::CallBackEventHandler
- mousePos : FCT::InputStateEventHandler::InputState
- MouseWheelCallBack : FCT::CallBackEventHandler
- moveTo() : FCT::VertexPath
- multiply() : FCT::BlendState
- multisampleEnable() : FCT::RasterizationState
- multisampleStateCreateInfo() : FCT::VK_RasterizationState
- mutilBuffer : FCT::ImageSaved
- MutilBufferAffterCreateImageBehavior() : FCT::MutilBufferAffterCreateImageBehavior, FCT::MutilBufferImage
- MutilBufferImage() : FCT::MutilBufferImage
- mvpUniformLayout() : FCT::VertexContext